Student and Faculty Data

Appalachian State University Student & Faculty Technology Survey Data

Research to Support Effective & Pertinent Use of Technology

Student Technology Benchmark Report, 2016

Survey by Educause Center for Analysis & Research (ECAR) - data highlights: n = 1674

Student Device Ownership and Use

  • 97.4% have at least two internet-capable devices
    • 83.3% rate their overall technology experience as good or excellent
  • 97.7% own a LAPTOP
    • 93.5% believe it is very or extremely important to academic success
    • 91.7% used in most or all of their courses
  • 43.7% own a TABLET
    • 21.4% believe it is very or extremely important to academic success
    • 9.8% used in most or all of their courses
  • 97.7% own a SMARTPHONE (70% iPhone & 30% Android)
    • 36.3% believe it is very or extremely important to academic success
    • 36.9% used in most or all of their courses
  • 25.4% own WEARABLE TECHNOLOGIES
    • 72.6% are fitness related
    • 14.5% believe it is very or extremely important to academic success
    • 1.3% used in most or all of their courses
  • 46.4% own internet-connected GAMING DEVICE
  • 30.6% own STREAMING MEDIA DEVICES

Student Perpsectives of Instructor/Course Use of Technology

  • 69.7% believe most, almost all or all have adequate technical skills
  • 24.7% believe most, almost all or all instructors encourage the use of own technology devices during class to deepen learning
  • 45.7% believe most, almost all or all instructors use technology to maintain attention
  • 62.6% believe most, almost all or all instructors use technology to make learning connections
  • 53.5% believe most, almost all or all instructors use technology to communicate/collaborate
  • 45.3% believe most, almost all or all instructors use technology to for creative or critical thinking activities
  • Wished for greater use by instructors:
    • 48.2% of learning management systems (ASULearn) 
    • 75.9% of freely available content beyond campus
    • 28.7% of E-Portfolios
    • 52.7% of E-books or E-textbooks
    • 62.5% of simulations 
    • 63.7% of online collaboration tools
    • 72.8% of recorded lectures 
    • 44.7% of social media
    • 49.8% of video/multimedia creation sofware
    • 76.1% of resource search tools
    • 59.1% of in-class polling tools

Technology Helped Me...

  • Engage in the learning process, 70.2% agree or strongly agree
  • Develop persoanl relationships with 
    • My instructor, 37.4% agree or strongly agree
    • My peers, 34.8% agree or strongly agree
  • Ask questions of
    • My instructors, 82.3% agree or strongly agree
    • My peers, 59.5% agree or strongly agree
  • Discuss course topics with 
    • My instructors, 64.5% agree or strongly agree
    • My peers, 59.4% agree or strongly agree
  • Understand my instructors expectations, 72.2% agree or strongly agree
  • View as approachable
    • My instructors, 61.2% agree or strongly agree
    • My peers, 44.2% agree or strongly agree
  • Receive feedback in a timely manner
    • From my instructors, 75.1% agree or strongly agree
    • From my peers, 56.4% agree or strongly agree
  • Participate in group activities, 72.2% agree or strongly agree
  • Explain ideas & concepts to peers, 51.2% agree or strongly agree
  • Work on group projects, 78.7% agree or strongly agree
  • Learn from peers, 55.5% agree or strongly agree
  • Investigate topics outside of class, 82.2% agree or strongly agree
  • Conduct research, 87.2% agree or strongly agree
  • Document class work, 84.7% agree or strongly agree
  • Complete case studies, 46.8% agree or strongly agree
  • Learn through games & interactive activities, 31.1% agree or strongly agree
  • Learn through simulations, 44.7% agree or strongly agree
  • Enriched my learning experiences, 73.5% agree or strongly agree
  • Contributed to the successful completion of my courses, 76.6% agree or strongly agree
  • Connected course to real-world experiences, 66.6% agree or strongly agree
  • Build relevant skills 68.2% agree or strongly agree

Other

  • 70.4% agree or strongly agree they entered college adequately prepared to use technology
  • 72.2% prefer learning environments with some online components 
    • 87.4% prefer learning environments that range from some to completely on-line components
  • 33.9% would include an E-Portfolio on a resume
  • 42.9% get more involved in courses that use technology
  • 39% are more likely to skip class with available online materials
  • Agree or strongly agree they are distracted during class by...
    • Texting - 44.8%
    • Social media - 38.6%
    • Reading email - 46.5%
    • Talk to peers - 25.9%

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Student Technology Benchmark Report, 2015

Survey by Educause Center for Analysis & Research (ECAR) - data highlights: n = 835

Student Device Ownership and Use

  • 98.1% own a LAPTOP
    • 94.5% believe it is very or extremely important to academic success
    • 93.3% used in most or all of their courses
    • 48.7% wish for greater use during class
  • 36.7% own a TABLET
    • 27.9% believe it is very or extremely important to academic success
    • 8.4% used in most or all of their courses
    • 21.8% wish for greater use during class
  • 94.2% own a SMARTPHONE
    • 30.4% believe it is very or extremely important to academic success
    • 27.2% used in most or all of their courses
    • 27.2% wish for greater use during class
  • 9% own WEARABLE TECHNOLOGIES
    • 87% are fitness related
    • 33.3% believe it is very or extremely important to academic success
    • 0.1% used in most or all of their courses
  • 37% own internet-connected GAMING DEVICE
  • 66.4% believe a handheld device is important to extremely important for accessing LIBRARY RESOURCES
  • 61.4% believe a handheld device is important to extremely important for COMMUNICATING with PEERS
  • 69.7% are satisfied or very satisfied accessing course content on AsULEARN (LMS)
    • 61.4% believe a handheld device is important to extremely important for accessing AsULEARN

Student Perspectives of Instructor/Course Use of Technology

  • 69.8% believe most, almost all or all have adequate technical skills
  • 58.8% agree or strongly agree that use of mobile devices is distrracting for instructors
  • 29.7% believe most, almost all or all instructors encourage the use of own technology devices during class to deepen learning
  • 39.4% used content and/or learning management systems (ASULearn) in most or all of their courses
    • 37.6% agreed or strongly agreed instructors would be more effective if skilled
    • 33.1% wish for greater use during course
    • 52.5% wish for more freely available content beyond campus
  • 3.4% used E-Portfolios in most or all of their courses
    • 25.9% agreed or strongly agreed instructors would be more effective if skilled
    • 14.8% wish for greater use during course
  • 8.4% used E-books or E-textbooks in most or all of their courses
    • 40.4% agreed or strongly agreed instructors would be more effective if skilled
    • 29.2 wish for greater use during course
  • 3% used simulations in most or all of their courses
    • 34.6% agreed or strongly agreed instructors would be more effective if skilled
    • 38.8% wish for greater use during course
  • 27.5% used online collaboration tools in most or all of their courses
    • 45.3% agreed or strongly agreed instructors would be more effective if skilled
    • 33.6% wish for greater use during course
  • 6% used recorded lectures in most or all of their courses
    • 42% agreed or strongly agreed instructors would be more effective if skilled
    • 48.8% wish for greater use during course
  • 6.3% used social media in most or all of their courses
    • 26.7% agreed or strongly agreed instructors would be more effective if skilled
    • 16.6% wish for greater use during course
  • 1.7% used 3D printers in most or all of their courses
    • 23.4% agreed or strongly agreed instructors would be more effective if skilled 
    • 27% wish for greater use during course
  • 7.4% used video/multimedia creation sofware in most or all of their courses
    • 45% agreed or strongly agreed instructors would be more effective if skilled
    • 30.1% wish for greater use during course
  • 39% used resource search tools in most or all of their courses
    • 61.1% agreed or strongly agreed instructors would be more effective if skilled
    • 44.2% wish for greater use during course
  • 9.6% used online blogs in most or all of their courses
    • 34.2% agreed or strongly agreed instructors would be more effective if skilled
    • 26.6% wish for greater use during course

Other

  • 71.3% prefer learning environments with some online components 
    • 91.4% prefer learning environments that range from some to completely on-line components
  • 17.8% have no blended courses
  • 54.6% have completed a completely online course
  • 28% would include an E-Portfolio on a resume
  • 41% get more involved in courses that use technology
  • 46.4% are more likely to skip class with available online materials
  • 68.5% feel technology makes them more connected to the university
  • 55.3% feel technology makes them more connected to peers
  • 50.1% feel technology makes them more connected to their instructors
  • 94.7% have at least two internet-capable devices
  • 50.6% agree or strongly agree that use of mobile devices is distrracting for instructors

Student data 2015 summary from above

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Student Technology Benchmark Report, 2014

Survey by Educause Center for Analysis & Research (ECAR) - data highlights: n = 1676

Student Device Ownership and Use

  • 97% own a LAPTOP
    • 93.8% believe it is very or extremely important to academic success
    • 26.1% used in most or all of their courses
    • 48.3% wish for greater use during class
  • 32% own a TABLET
    • 29.3% believe it is very or extremely important to academic success
    • 7.5% used in most or all of their courses
    • 23% wish for greater use during class
  • 90.4% own a SMARTPHONE
    • 38.6% believe it is very or extremely important to academic success
    • 11.8% used in most or all of their courses
    • 27,7% wish for greater use during class

Student Perpsectives of Instructor Use of Technology

  • 72.9% believe most, almost all or all effectively use technology
  • 75.3% believe most, almost all or all have adequate technical skills
  • 45.7% used content and/or learning management systems (ASULearn) in most or all of their courses
    • 42.4% agreed or strongly agreed instructors would be more effective if skilled
    • 44.3% wish for greater use during course
    • 45.9% wish for more freely available content beyond campus
  • 3.8% used E-Portfolios in most or all of their courses
    • 25% agreed or strongly agreed instructors would be more effective if skilled
    • 14% wish for greater use during course
  • 8.1% used E-books or E-textbooks in most or all of their courses
    • 37.6% agreed or strongly agreed instructors would be more effective if skilled
    • 31.2 wish for greater use during course
  • 3.6% used simulations in most or all of their courses
    • 36.4% agreed or strongly agreed instructors would be more effective if skilled
    • 39.2% wish for greater use during course
  • 26.8% used online collaboration tools in most or all of their courses
    • 48.9% agreed or strongly agreed instructors would be more effective if skilled
    • 40% wish for greater use during course
  • 4.7% used recorded lectures in most or all of their courses
    • 45.6% agreed or strongly agreed instructors would be more effective if skilled
    • 50.9% wish for greater use during course
  • 8.1% used social media in most or all of their courses
  • 1.7% used 3D printers in most or all of their courses

Student Use of Technology

  • 69.7% are satisfied or very satisfied accessing course content on ASULearn (LMS)
  • 57.7% are satisfied or very satisfied managing assignments on ASULearn
    • 68.6% are satisfied or very satisfied submitting assignments on ASULearn
  • 56.9% are satisfied or very satisfied checking course progress on ASULearn
  • 37.1% are satisfied or very satisfied engaging in meaningful interactions with peers on ASULearn
  • 40.9% are satisfied or very satisfied engaging in meaningful interactions with instructors on ASULearn
  • 49.4% are satisfied or very satisfied receiving timely assignment feedback on ASULearn
    • 52.9% are satisfied or very satisfied receiving meaningful assignment feedback on ASULearn

Other

  • 75.1% prefer learning environments with some online components 
  • 7.4% have no blended courses
  • 32.5% have completed a completely online course
  • 20.1% would include an E-Portfolio on a resume
  • 45.9% get more involved in courses that use technology
  • 42.5% are more likely to skip class with available online materials
  • 70.8% feel technology makes them more connected to the university
  • 54.1% feel technology makes them more connected to peers
  • 57.1% feel technology makes them more connected to their instructors
  • 92.8% have at least two internet-capable devices

Student data 2014 from above

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Beloit College Mindset Class of 2020 List 

McBride, Nief & Westerberg, 2016; Copyright© 2016 Beloit College ~ Mindset List is a registered trademark

Since they arrived on this planet….

  1. There has always been a digital swap meet called eBay.
  2. Grandpa has always been able to reach for the Celebrex.
  3. They never heard Harry Caray try to sing during the seventh inning at Wrigley Field.
  4. There have always been Cadillac Escalades, but they just don't seem to be all that into cars. 
  5. West Nile has always been a virus found in the U.S.
  6. Vladimir Putin has always been calling the shots at the Kremlin.
  7. The Sandy Hook tragedy is their Columbine.
  8. Cloning has always been a mundane laboratory procedure.
  9. Elian Gonzalez, who would like to visit the U.S. again someday, has always been back in Cuba.
  10. The United States has always been at war.
  11. Euros have always been the coin of the realm...well, at least part of the realm.
  12. Serena Williams has always been winning Grand Slam singles titles.
  13. SpongeBob SquarePants has always lived at Bikini Bottom.
  14. The Ali/Frazier boxing match for their generation was between the daughters of Muhammad and Joe.
  15. They have never had to watch or listen to programs at a scheduled time. 
  16. James P. Hoffa has always been president of the International Brotherhood of Teamsters.
  17. Surprise: There has always been sex in the city.
  18. John Hinckley has always been able to get out of the hospital to go for a walk.
  19. Each year they've been alive the U.S. population has grown by more than one million Latinos. 
  20. TV ads for casinos have always been permitted to mention that there is actually gambling going on in there. 
  21. Vaccines have always been erroneously linked to autism.
  22. Laws against on-the-job harassment have always applied to parties of the same sex. 
  23. Even as the national mood gets glummer, there has always been an annual prize for the most humorous American.
  24. Catholics and Lutherans have always been in agreement on how to get to heaven.
  25. To greet them with some cheery news, when they were born, India and Pakistan became nuclear powers.
  26. If you want to reach them, you’d better send a text—emails are oft ignored.
  27. They disagree with their parents as to which was the “first” Star Wars episode.
  28. “Nanny cams” have always been available to check up on the babysitter.
  29. NFL coaches have always had the opportunity to throw a red flag and question the ref.
  30. Bada Bing – Tony and Carmela Soprano and the gang have always been part of American culture.
  31. They have no memory of Bob Dole promoting Viagra.
  32. Books have always been read to you on audible.com.
  33. Citizens have always been able to register to vote when they get their driver’s license.
  34. Bluetooth has always been keeping us wireless and synchronized.
  35. X-rays have always been digital allowing them to be read immediately.
  36. Exxon and Mobil have been one company—and it doesn’t own any gas stations.
  37. They have always eaten irradiated food.
  38. A Bush and a Clinton have always been campaigning for something big.
  39. Physicians have always had unions.
  40. Some have always questioned the sexual orientation of certain Teletubbies.
  41. Snowboarding has always been an Olympic sport.
  42. Students have always questioned where and by whom their sweatshirts are made.
  43. While chads were hanging in Florida, they were potty training in all 50 states. 
  44. Presidents have always been denied line item veto power.
  45. Nigeria has always been a constitutional republic with a civilian government.
  46. The once-feared Thalidomide has always been recognized as a cancer fighting drug. 
  47. DreamWorks has always been making animated creatures heroic and loveable.
  48. Deceased men have always been able to procreate.
  49. John Elway and Wayne Gretzky have always been retired.
  50. They have never seen billboard ads for cigarettes.
  51. The New York Stock Exchange has never reported its ups and downs in fractions.
  52. Airline tickets have always been purchased online.
  53. There have always been iMacs on desks.
  54. Instant, tray-less ice cubes have never been a novelty.
  55. Robots have always been surgical partners in the O.R.
  56. Peregrine falcons have never been on the endangered species list.
  57. Outstanding women basketball players have always had their own Hall of Fame in Knoxville, Tenn.
  58. Newt who?
  59. War films have always shown horrific battle scenes inspired by Saving Private Ryan.
  60. Michael J. Fox has always spoken publicly about having Parkinson's disease.

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Faculty Technology Benchmark Report, 2015

Survey by Educause Center for Analysis & Research (ECAR) - data highlights: n = 149

Instructor Technology Experience

  • 70.6% experience good or excellent classroom-based technology
  • 45.7% experience good or excellent lab/research-based technology  
  • 48.5% experience good or excellent physical collaborative spaces 
  • 45.7% experience good or excellent online collaborative spaces 
  • 65.7% experience good or excellent communication technologies 
  • 35.1% experience good or excellent online/virtual technologies
  • 85.3% experience good or excellent technology support
  • 55.8% experience good or excellent professional development using integrated technology 
  • 11.7% experience good or excellent self-publishing 
  • 26.4% experience good or excellent open content
  • 33.4% experience good or excellent support for making courses accessible for students with disabilities

Appalachian State Support and Strategy

  • 47.1% agree or strongly agree improves student outcomes via technology
  • 5.6% agree or strongly agree that mobile learning is an institutional priority
  • 64.7% agree or strongly agree supports faculty technology needs  
  • 35.3% agree or strongly agree provides support for mobile, online, cloud & BYOD environments
  • 12.7% agree or strongly agree funds IT strategically
  • 62.1% are satisfied or very satified with the variety of classroom technology available 
  • 69.6% are satisfied or very satified with the availability of classrooms with multimedia equipment 
  • Priority for seeking technology support:
    • use university help desk
    • work it out on own
    • ask peers
    • internet search

Appalachian State Information Privacy and Security

  • 60.6% agree or strongly agree they understand university, state & federal laws about data protection
  • 24.2% agree or strongly agree privacy & security policies impede productivity
  • 75.1% agree or strongly agree they take sufficient measures to secure research & scholarly data
  • 82.6% agree or strongly agree they take sufficient measures to secure student data

Teaching and Learning

  • 23.6% agree or strongly agree online learning helps students learn more effectively
  • 29.4% agree or strongly agree online learning will lead to pedagogical breakthroughs
  • 61.7% agree or strongly agree online learning makes learning available to more students
  • 45.5% agree or strongly agree they wish students were better prepared for institution-specific technology 
  • 42.5% agree or strongly agree they wish students were better prepared to use basic software programs & apps 
  • 72.8% agree or strongly agree the students have adequate technology skills
  • 36.4% agree or strongly agree that too many students seek technology support from me or my TAs
  • 57.7% agree or strongly agree they would be more effective if better skilled with integrating ASULearn or like systems
  • 64.6% agree or strongly agree they would be more effective if better skilled with integrating online collaborative tools
  • 31.5% agree or strongly agree they would be more effective if better skilled with integrating E-Portfolios
  • 42% agree or strongly agree they would be more effective if better skilled with integrating E-Books or E-Textbooks
  • 55.5% agree or strongly agree they would be more effective if better skilled with integrating free web-based content
  • 45.8% agree or strongly agree they would be more effective if better skilled with integrating simulations or educational games
  • 49.3% agree or strongly agree they would be more effective if better skilled with integrating lecture capture/recordings
  • 31.5% agree or strongly agree they would be more effective if better skilled with integrating social media as a teaching & learning tool
  • Agree or strongly agree they would be more effective if better skilled with integrating student:
    • Laptops 33.6%
    • Tablets 27.7%
    • Smartphones 21%
    • 3D printers 21.3%
    • Software to create videos & multimedia resources 69.7%
    • Early alert systems for those with ac ademics challenges  51.5%
  • In-class use policy:
    • Laptops 25.6% encourage or require use
      • 31.1% discourage or ban use
    • Tablets 20.7% encourage or require use
      • 31% discourage or ban use
    • Smartphones 6.9% encourage or require use
      • 69% discourage or ban use
  • 43.4% agree or strongly agree in-class use of mobile devices can enhance learning
  • 67.9% agree or strongly agree in-class use of mobile devices is distracting
  • 20.4% are generally to completely supportive of gamification (37.3% don't know)
  • 33.3% are generally to completely supportive of open educational resources (32.6% don't know)

 Top 6 Motivating Factors for Integrating Technology into Teaching and Learning

  • Clear indication/evidence that students would benefit 
  • Release time to design/redesign courses 
  • Confidence that the technology would work the way I planned 
  • A better understanding of the relevant types of technologies 
  • Working in a faculty cohort/community working on the same practices
  • Direct assistance from an instructional design expert 

Faculty data 2015 from above

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Faculty Technology Benchmark Report, 2014

Survey by Educause Center for Analysis & Research (ECAR) - data highlights: n = 134

Instructor Technology Experience

  • 78.9% experience good or excellent classroom-based technology
  • 63.6% experience good or excellent lab/research-based technology  
  • 50% experience good or excellent physical collaborative spaces (33% response rate to Q of total n)
  • 38.7% experience good or excellent online collaborative spaces (33% response rate to Q of total n)
  • 60.5% experience good or excellent communication technologies (33% response rate to Q of total n)`
  • 45.4% experience good or excellent online/virtual technologies (33% response rate to Q of total n)
  • 85.1% experience good or excellent technology support
  • 50% experience good or excellent professional development using integrated technology 
  • 6.8% bexperience good or excellent self-publishing (33% response rate to Q of total n)

Appalachian State Support and Strategy

  • 52.3% agree or strongly agree improves student outcomes via technology
  • 68.2% agree or strongly agree assists instructors with integrating information technology (33% response rate to Q of total n)
  • 34% agree or strongly agree uses analytics to support critical institutional outcomes (33% response rate to Q of total n)
  • 45.6% agree or strongly agree supports trends toward consumerization & BYOD
  • 19.5% agree or strongly agree has a clear online learning strategy
  • 56.8% are satisfied or very satified with the variety of classroom technology available (33% response rate to Q of total n)
  • 67.5% are satisfied or very satified with the availability of classrooms with multimedia equipment (33% response rate to Q of total n)

Appalachian State Information Privacy and Security

  • 30.1% agree or strongly agree facilitates a better understanding of information privacy & security
  • 11.3% agree or strongly agree privacy & security policies impede productivity
  • 81.4% agree or strongly agree they take sufficient measures to secure research & scholarly data
  • 87.3% agree or strongly agree they take sufficient measures to secure student data

Teaching and Learning

  • 32.1% agree or strongly agree online learning helps students learn more effectively
  • 28.4% agree or strongly agree online learning will lead to pedagogical breakthroughs
  • 68.4% agree or strongly agree online learning makes learning available to more students
  • 36.3% agree or strongly agree they wish students were better prepared for institution-specific technology (33% response rate to Q of total n)
  • 50.9% agree or strongly agree they wish students were better prepared to use basic software programs & apps (33% response rate to Q of total n)
  • 66.7% agree or strongly agree the students have adequate technology skills
  • 45.4% agree or strongly agree they would be more effective if better skilled with integrating ASULearn or like systems
  • 39.2% agree or strongly agree they would be more effective if better skilled with integrating online collaborative tools
  • 35.4% agree or strongly agree they would be more effective if better skilled with integrating E-Portfolios
  • 36.7% agree or strongly agree they would be more effective if better skilled with integrating E-Books or E-Textbooks
  • 40.7% agree or strongly agree they would be more effective if better skilled with integrating free web-based content
  • 39.3% agree or strongly agree they would be more effective if better skilled with integrating simulations or educational games
  • 39.2% agree or strongly agree they would be more effective if better skilled with integrating lecture capture/recordings
  • 28.1% agree or strongly agree they would be more effective if better skilled with integrating social media as a teaching & learning tool
  • Agree or strongly agree they would be more effective if better skilled with integrating student:
    • Laptops 29.3%
    • Tablets 25.6%
    • Smartphones 24.6%
  • In-class use policy:
    • Laptops 34.9% encourage or require use
    • Tablets 27.1% encourage or require use
    • Smartphones 9.3% encourage or require use
  • 58.6% agree or strongly agree in-class use of mobile devices can enhance learning
  • 78.1% agree or strongly agree in-class use of mobile devices is distracting

 Top 6 Motivating Factors for Integrating Technology into Teaching and Learning

  • Clear indication/evidence that students would benefit 
  • Release time to design/redesign courses 
  • Confidence that the technology would work the way I planned 
  • A better understanding of the relevant types of technologies 
  • A monetary or other value-oriented incentive
  • Direct assistance from an instructional design expert 

Faculty data 2014 from above

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